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Chapter 92: Official Bulletin Board 11

Chapter 92: Official Bulletin Board 11
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[All in] General Progression Thread 108 [Netgamer!]

-1. Passing Vanguard

This is the general progression thread.

Let’s write about various strategies.

Previous thread: http: //******

>>940 Next thread, please!

-183. Passing Vanguard

The wiki is getting better and better.

-184. Passing Vanguard

Really. It helps a lot.

-185. Passing Vanguard

And they're happy to put all that information together…perverts…

-186. Passing Vanguard

They're definitely perverts.

-187. Passing Vanguard

But only the best of them.

-188. Passing Vanguard

That's right!

-189. Passing Vanguard

It's been a while since the update. How are the macros and original equip enhancements?

-190. Passing Vanguard

The crafters and RPers are happy.

-191. Passing Vanguard

The macros are helpful for mass-producing consumables.

-192. Passing Vanguard

How's the macro in combat? I tried it a little, but it didn't leave a good impression.

-193. Passing Vanguard

Hm…..how to use it depends heavily on the situation….?

-194. Passing Vanguard

The macros change things from manual combat to automatic combat, so you can attack with arts even from relatively unreasonable positions.

-195. Passing Vanguard

So it comes in handy if you want to move automatically without playing about with the options….?

-196. Passing Vanguard

Yeah. As long as its possible to activate an art in the air, the system will do it for you.

-197. Passing Vanguard

It's just ‘attacking with arts' though, so its up to you to take appropriate action afterwards.

-198. Passing Vanguard

I was able to launch an attack in the air with a macro, but landing was a failure.

-199. Passing Vanguard

It's possible to cancel some motions with macros. Though whether it works well or not is a fine line.

-200. Passing Vanguard

You can perform some particular actions, but… if you're against a player, won't they hit you right after the macro?

-201. Passing Vanguard

You can have them perform arts in a particular way, but since it's automatic there is a lot less flexibility than doing it manually.

-202. Passing Vanguard

Right. It's annoying.

-203. Passing Vanguard

It's fun to think about while doing some trial and error.

-204. Passing Vanguard

Got it.

-205. Passing Vanguard

It's fun to play with bones.

-206. Passing Vanguard

Incidentally, the crafting requests are convenient.

-207. Passing Vanguard

It's easier to make a request because there are fewer steps.

-208. Passing Vanguard

Is the movement replay for fun?

-209. Passing Vanguard

Well, is it for fun?

-210. Passing Vanguard

Maybe. It just plays back what was recorded in advance.

-211. Passing Vanguard

Hey guys…I might have discovered something simple but amazing.

-212. Passing Vanguard

Oh, what is it?

-213. Passing Vanguard

If it's not good, buy me a drink.

-214. Passing Vanguard

So you can record the use of arts in manual combat, right? If you then put that into a macro….

-215. Passing Vanguard

Eh, you can do that?

-216. Passing Vanguard

It looks like you can….

-217. Passing Vanguard

Let's give it a try.

-218. Passing Vanguard

Right.

-342. Passing Vanguard

So manually operated arts being put into macros seems to work?

-343. Passing Vanguard

Looks like it….?

-344. Passing Vanguard

It will be strong if you can master it, but it's gonna be quite difficult to make use of.

-345. Passing Vanguard

Record the actions in advance and register it as a macro. Then activate the appropriate one during battle.

-346. Passing Vanguard

I'm not going to do it, because it's too easy to get into a pattern!

-347. Passing Vanguard

I have a feeling about that.

-348. Passing Vanguard

You just need to prepare a few that seem versatile though?

-349. Passing Vanguard

By the way, what happens if you use it during the cooldown of an art?

-350. Passing Vanguard

>>349. It makes a cool pose for light magic.

-351. Passing Vanguard

>>350. That's great because it stops both friend and foe!

-352. Passing Vanguard

The movement is recreated, but there is no art effect.

-353. Passing Vanguard

So it's just a normal attack.

-354. Passing Vanguard

It would be a bug if the effect of the art also appeared.

-355. Passing Vanguard

I guess so.

-356. Passing Vanguard

Bro.

-357. Passing Vanguard

I'm not going there.

-358. Passing Vanguard

Hey, come on!

-359. Passing Vanguard

Shut up!

-360. Passing Vanguard

Hm?

-361. Passing Vanguard

Hmhm?

-362. Passing Vanguard

What's new?

-363. Passing Vanguard

I don't know, because there are multiple ‘New' marks.

-364. Passing Vanguard

I see. You hadn't seen all of them.

-365. Passing Vanguard

That's right! So I don't know what was updated this time.

-366. Passing Vanguard

Oh, status abnormalities have been updated.

-367. Passing Vanguard

Status abnormalities, is it?

-368. Passing Vanguard

Seriously, what's new?

-369. Passing Vanguard

Rust, Corrosion, Atrophy/Shrinkage, Unrecoverable.

-370. Passing Vanguard

Sounds kinda nasty, huh?

-371. Passing Vanguard

Maybe: Princess.

-372. Passing Vanguard

I'm sorry, I thought so too.

-373. Passing Vanguard

Understood. Atrophy is there already…

-374. Passing Vanguard

Right.

-375. Passing Vanguard

On touch, sores, corrosion and atrophy.

-376. Passing Vanguard

Cthulhu approved.

-377. Passing Vanguard

Oh, Shirabesuki caught Princess.

-378. Passing Vanguard

That was fast.

-379. Passing Vanguard

Well, You can usually find out where Princess is by looking at her personal board……

-380. Passing Vanguard

What if they don't know?

-381. Passing Vanguard

Probably in her house in the Nether, an area where there are not many people, or not logged in.

-382. Passing Vanguard

I see.

-383. Passing Vanguard

In other words….if we wait, information will come?

-384. Passing Vanguard

It's coming.

-659. Passing Vanguard

Princess who took off her clothes without hesitation, for the verification.

-660. Passing Vanguard

That first batch.

-661. Shirabesuki

I'll put it together on the wiki!

-662. Passing Vanguard

Appreciated!

-831. Cecil

I've brought some interesting information.

-832. Passing Vanguard

Oh, what's that?

-833. Passing Vanguard

What is it?

-834. Cecil

Recently I've been working on the story for the Empire… Doing a Chronicle. The Chronicle quest has now become a Chronicle Guild Quest.

-835. Passing Vanguard

Hm…..?

-836. Passing Vanguard

Mm? The Chronicle that is originally for a single party became guild scale?

-837. Cecil

Yes, yes. All available guild members are on duty.

-838. Passing Vanguard

It's hard to open portals in the Empire. You have to do the quest where you help the ship, right?

-839. Passing Vanguard

Since a group broke through, didn't it become much easier?

-840. Passing Vanguard

Seriously….?

-841. Passing Vanguard

Seriously.

-842. Cecil

It's a lot easier.

-843. Passing Vanguard

I guess I need to go and have my revenge! Is the guild-scale quest an aristocratic escort?

-844. Cecil

It's more like a territorial protection than a family protection. That's why it's so large scale.

-845. Passing Vanguard

A territory. There are territories?

-846. Cecil

There seem to be, in the Empire. Unlike the northern continent, there are many villages.

-847. Passing Vanguard

I didn't know because I haven't been there yet!

-848. Anastasia

The Empire is big, isn't it? Looking at the portal destinations, it seems like there are portals in towns and villages between the main cities.

-849. Passing Vanguard

It's Princess. Is the Empire a proper country?

-850. Passing Vanguard

The north is almost a straight line through each of the four countries.

-851. Passing Vanguard

So go south, if you want to do aristocratic chronicles?

-852. Cecil

The Empire seems best. There are many nobles because it is divided into territories.

Princess. Good timing. I might call for you next time, so thanks!

-853. Passing Vanguard

I'll go to the Empire.

-854. Passing Vanguard

It's more fantasy!

-855. Anastasia

Oh, what is it? There is no problem if I am not doing anything else.

-856. Cecil

Before that, I'd like to confirm, so can you tell me the story setting for Princess?

-857. Anastasia

Leaving aside the story description… you want to know how the race is treated globally?

-858. Cecil

As you say, Princess, it's not so much the RP side.

Depending on the situation, it seems that some things will go more smoothly by calling over Princess, right?

-859. Anastasia

So you want to call me for quests. Well, there are several….so I'll summarise somewhat.

-860.Cecil

Please!

-861. Passing Vanguard

In some cases, we might call too.

-862. Passing Vanguard

Yeah. It seems useful to know.

-863.Anastasia

The Church

Outer One. Nemeseia. Stellura-sama's Miko: Second rank.

Outer Ones

Outer One. Condemner of violators of ‘contracts sworn to Stellura-sama' .

Nemeseia.

Ruler of the Afterworld. In charge of dealing with ‘people who tamper with souls'.

Highest Judge.

The so-called Enma-sama. Nemeseia is the name of the royal family, and this is my profession.

This is the most likely one. See below

Miko

Beloved child of God. In other words, someone with gods blessing. An oracle.

The ranks are something that people decided on their own: Blessing: 3rd. Protection: 2nd. Affection: 1st.

To be honest, both ‘Outer One' and ‘Nemeseia' have too great an effect on the Residents.

Since the Outer Ones work according to the instructions of the gods, when they are seen in public it is seen as ‘coming to punish'.

Nemeseia is the royal family of the afterlife, so if you displease them, you can expect a bad time after death.

Basically, if I'm to be called, it will probably be as a Miko or an arbiter.

-864. Passing Vanguard

There's a lot….

-865. Passing Vanguard

There's not a lot I can say, when I think that God's punishment and Enma-sama are walking around town.

-866. Passing Vanguard

Ignorance is bliss. Sometimes it's better not to know!

-867. Anastasia

>>863.

As for the arbiters, they are sometimes summoned in this world.

The main job of the arbiter is to look at the souls and assign them to the Nether or the Abyss. Therefore, there are several arbiters, with the royal arbiter being the highest one.

Residents seem to call arbiters as witnesses for important human trials.

-868. Cecil

Witnesses… A third party who sees to it that no injustice is done, right?

-869. Anastasia

Yes, right.

However, the act of 『calling an arbiter from the afterlife as a witness』 in a trial is quite effective in this world where the gods actually interfere.

Basically, the court wizards perform the summons according to instructions from the state or the department in charge of justice.

If the criminal is dishonest…in this case, if they lie, they are cut down by the arbiters unique skill «Sword of Judgement». It does not harm the body, but directly attacks the soul. It hurts more than the body being cut.

The problem is when the summoning ‘country' is forging or concealing. In the worst case, the Immortals may attack under orders from Stellura-sama. That is what the Nether army is for.

For these reasons, 『calling an arbiter from the afterlife as a witness』 means 『to judge both sides fairly without injustice』.

-870. Passing Vanguard

It's a false charge! In that case the criminal….or defendant at this stage? They should call the arbiter.

-871. Anastasia

I agree. As long as they are a member of the Stellura faith, they will judge fairly. From the arbiter's point of view, it doesn't matter what happens to a country on the surface.

-872. Passing Vanguard

If you have nothing to be blamed for, you'll win if you call them?

-873. Passing Vanguard

On the other hand, it's possible to have an amazing self-destruction

-874. Cecil

If something seems like it's going to be troublesome, I should call Princess, right?

-875. Anastasia

It would be fun to call me, a priestess of Stellura-sama and the highest arbiter, as a witness. Hahahaha, fun, fun.

-876. Passing Vanguard

The hidden card was too strong.

-877. Passing Vanguard

The ultimate weapon, Princess.

-878. Passing Vanguard

As long as you're alive, you've got some idea of what's going on, right? Impossible…..

-879. Anastasia

Basically, if we're called 『it's just for that』, and the rest is your problem. Anything before death is your problem.

The jurisdiction of the Immortals is the soul… that is, after death. Summoning is… providing a little help. A change of pace for the arbiters?

The soul is basically grey… both good and bad.

-880. Passing Vanguard

Is it okay to consider the colour of the soul as the karma value in other games?

-881. Anastasia

Probably. I think so.

-882. Passing Vanguard

It's a hidden parameter similar to likeability. But unlike likeability, it's hard to grasp?

-883. Anastasia

Only Immortals from the afterworld can see the soul, so it's not something you can tell?

I have a skill that increases or decreases damage depending on karma, so like a special effect against red players, but it's basically not something you should worry about.

-884. Passing Vanguard

To put it another way, if you don't worry about it until you need it, it's already too late?

-885. Passing Vanguard

I guess so…

-886. Anastasia

By the way, there are «Disguise», «Concealment», «Conceal Presence», «Conceal Magic» and so on, but if the soul is black when you come into view, we'll be on maximum alert.

-887. Passing Vanguard

So, you are judged by your hidden parameters.

-888. Passing Vanguard

If you're dealing with an Immortal, it's more about karma than reputation….

-889. Anastasia

Immortals see the soul, the essence of the person, so a definite way of gauging a person. Even if a person has a good reputation, you don't know what they are doing behind the scenes. Even if you have a good reputation, if your soul is black, you are out.

-890. Cecil.

I've got the gist! Let me rely on you if I need to.

[Second] Starting Town World Quest [Goblin Army!]

-1. Management

This is the thread for the current world quest in the Starting Town.

Please use this as a general discussion thread for the event.

-562. Defending Adventurer

It's here!

-563. Defending Adventurer

This is the event I saw in the commercial!

-564. Defending Adventurer

Is this number of people okay?

-565. Defending Adventurer

Right. Shouldn't they be split up?

-566. Defending Adventurer

There are less people even from the second batch, not to mention the first.

-567. Defending Adventurer

It could be divided by level and start time.

-568. Defending Adventurer

I want you to experience that excitement we had the first time we saw it.

-569. Defending Adventurer

Yeah.

-570. Management

We're planning a division, so please form a union. A GM will come to you later.

-571. Defending Adventurer

Oh, we're splitting up. Understood.

-572. Defending Adventurer

Aye.

-573. Defending Adventurer

Yeah, what about the board?

-574. Management

After the split, the BBS will also be divided. After the event, the log of each BBS will be published so you can see them.

-575. Defending Adventurer

Done.

[Second] First server [Goblin Army!]

-1. Management

This is the thread for those who were sent to the first server.

Please use this as a general discussion thread for the event.

-134. Defending Adventurer

So, what's it like?

-135. Defending Adventurer

Is it just a group of fighters from the first and second batches? I don't know.

-136. Defending Adventurer

It's impossible to know everyone, and there's no need to. That's about it.

-137. Defending Adventurer

Well, it's true that many of them look familiar.

-138. Defending Adventurer

At any rate, the captains from the first batch are on the front line

-139. Defending Adventurer

It's basically once for each person.

-140. Defending Adventurer

Well, they'll want to fight.

-141. Defending Adventurer

To be honest, doing it once is enough.

-142. Defending Adventurer

I feel the same.

-143. Defending Adventurer

I was thinking, if we cooperate with the Residents, would the guild master be the commander?

-144. Defending Adventurer

Oh, probably. But then the Elite Thieves and Ride Bugs would head for them.

-145. Defending Adventurer

Oh, so they'll go to the Adventurers. So there's a possibility of some damage.

-146. Defending Adventurer

If you're aiming for S-clear, it's best not to let them join. At least for this quest.

-147. Defending Adventurer

Depending on the quest though, there seem to be help characters.

-148. Defending Adventurer

It would be easier to cooperate with the adventurers.

-149. Defending Adventurer

Yeah, yeah.

-150. Defending Adventurer

We'll have to look for other world quests.

-1037. Defending Adventurer

There seem to be a lot more gobs than last time.

-1038. Defending Adventurer

It's been a while, I don't remember.

-1039. Defending Adventurer

We have completely outleveled them now, so there's no problem.

-1040. Defending Adventurer

I guess so.

-1041. Defending Adventurer

No problem, but….aren't there a lot of hobgobs?

-1042. Defending Adventurer

Now you mention it, feels that way. Looks like the ratio is leaning more towards hobgobs than gobs.

-1043. Defending Adventurer

Well, still only a hobgoblin.

-1044. Defending Adventurer

Suppose so.

-1045. Defending Adventurer

Princess summoned something indescribable.

-1046. Defending Adventurer

The hell is that? It's huge….

-1047. Defending Adventurer

Something's coming…

-1048. Defending Adventurer

It's Princess, so it's probably «Necromantic Secrets»…maybe a special summon.

-1049. Defending Adventurer

A cute child came out!

-1050. Defending Adventurer

There was something like a spell chant. A special art?

-1051. Defending Adventurer

That was [Coffin of Dreams]

-1052. Defending Adventurer

What is it?

-1053. Defending Adventurer.

It's a special magic in «Necromantic Secrets». It's currently unknown whether «Necromancy» also has it.

It's expected to be a mainstay of «Necromantic Secrets», a spell that allows you to summon a body that is put in the coffin.

-1054. Defending Adventurer

A lot like «Necromancy»!

-1055. Defending Adventurer

She isn't showing any expressions.

-1056. Defending Adventurer

Violet, left sidetail. Ruby red eyes. Baby face. Straight eyebrows. Pinched eyes. Teardrop mole. Small mouth. A normal loli body with a big axe! Wonderful!

-1057. Defending Adventurer

Management >>1056 This is the culprit.

-1058. Defending Adventurer

Wait a minute! I haven't done anything yet!

-1059. Defending Adventurer

Not yet.

-1060. Management

It's still safe.

-1061. Defending adventurer

It was allowed.

-1062. Defending adventurer

I'll forgive you….but I wonder if they will!

-1063. Defending Adventurer

It's unfair, that trend is too lol.

-1064. Defending Adventurer

Rather than information on the girl, I'm more interested in the axe.

-1065. Defending Adventurer

That axe is cool. I'm curious too.

-1066. Defending Adventurer

I'm interested in the battles of the celebrities. I wonder if anything has changed since the last event.

-1067. Defending Adventurer

The inhuman group is evolving, so I wonder.

-1068. Defending Adventurer

Oh, it's about to start.

-4502. Defending Adventurer

This is terrible.

-4503. Defending Adventurer

It's rather easy.

-4504. Defending Adventurer

There's a lot of leeway?

-4505 Defending Adventurer

Like this…doing what you did before, you can tell you're stronger when it feels easy.

-4506. Defending Adventurer

Right.

-4507. Defending Adventurer

Takashi…. You've grown up….

-4508. Defending Adventurer

Mom… I, I'm working hard….

-4509. Defending Adventurer

I don't think I've seen you in a long time, Takashi.

-4510. Defending Adventurer

I think it's funny we see him as often as we do?

-4511. Defending Adventurer

No doubt.

-4512. Defending Adventurer

So that's the tentacle that was spotted during the abnormal condition tests…

-4513. defending adventurer

Truly inhuman.

-4514. Defending Adventurer

Seriously, a mythical creature.

-4515. Defending Adventurer

Princess doesn't even avoid the goblin attacks and just slashes back. Definitely not a common princess.

-4516. Defending Adventurer

She pulls out tentacles, has a weird thing and even a little girl with her.

-4517. Defending Adventurer

Her attributes are too maniacal.

-4518. Defending Adventurer

But you don't hate it, do you?

-4519. Defending Adventurer

Sure.

-4519. Defending Adventurer

Man's deeds are profound.

-4520. Defending Adventurer

[Sad news] Mohican and Mizuki have joined forces [Hard to look at]

-4521. Defending Adventurer

A demonic combination?

-4522. Defending Adventurer

People who shouldn't meet have met….

-4523. Defending Adventurer

Seemed like they already knew each other….

-4524. Defending Adventurer

Why can't we have some proper RPers? Too many intense characters.

-4525. Defending Adventurer

Like Bennett.

-4526. Defending Adventurer

The Ojou-sama group is decent.

-4527. defending adventurer

It can't be helped that the strong characters make the biggest impression.

-4528. Defending Adventurer

The Ojou-sama characters are certainly decent, but… there's something different. Know what I mean?

-4529. Defending Adventurer

Ah, yeah. I get it. Like they have an aura… or a strange scent…

-4530. Defending Adventurer

That! The air about them is different!

-4531. Defending Adventurer

And that maid is scary. The smile without it reaching her eyes is super scary. It'll make the kids cry…

-4532. Defending Adventurer

Don't worry. It's not aimed at children. Just at big kids like you.

-4533. Defending Adventurer

Sad.

-8531. Defending Adventurer

What's with this… The general who gave us such a hard time seems like a lie.

-8532. Defending Adventurer

Well, it's quite different just with the tanks being able to tank it properly.

-8533. Defending Adventurer

Sometimes, tentacles come out and hit the general to give him abnormalities.

-8534. Defending Adventurer

The work of Princess.

-8535. Defending Adventurer

It's completely treated as a skill earner. Thank you very much.

-8536. Defending Adventurer

It's low rank, but it's still great experience when there are this many.

-8537. defending adventurer

Really.

-8538. Defending Adventurer

But it's gonna be too little when we come next time. We should look elsewhere.

-8539. Defending Adventurer

I hope people will scatter around a bit more.

-8540. Defending Adventurer

It's hard to find the conditions.

-8541. Defending Adventurer

Honestly, it's hard to aim for.

-8542. Defending Adventurer

We're just waiting for the third batch to spread out.

-8543. Defending Adventurer

Ah….

-8544. Defending Adventurer

Farewell General… He was a good guy….

-8545. Defending Adventurer

I'll forget about you…. Until the next defence…

-8546. Defending Adventurer

Heartless!

-8547. Defending Adventurer

Shut up! You won't remember either!

-8548. Defending Adventurer

Isn't it natural? Not being in the field is no good.

-8549. Defending Adventurer

Well, I haven't seen him in the field yet.

-8550. Defending Adventurer

No, general is a ruling class isn't it? You won't normally come across them?

-8551. Defending Adventurer

….There was such a thing.

-8551. Defending Adventurer

Because it's a shogun…

-8552. Defending Adventurer

Shogun (lol)

-8553. Defending Adventurer

Please stop.

-8554. Defending Adventurer

He was struggling to survive!

-8555. Defending Adventurer

To be hunted by us.

-8556. Defending Adventurer

Truth.

-8557. Defending Adventurer

It's sad, but…this is a game…

-8558. Defending Adventurer

Enemies are born to be defeated by players, Takashi.

-8559. Defending Adventurer

Then we'll have to beat him repeatedly!

-8560. Defending Adventurer

Stop it, Takashi!

-8561. Defending Adventurer

Fatal educational mistake.

-8562. Defending Adventurer

Fatal lethal wound.

-8563. Defending Adventurer

You make my head hurt.

-8564. Defending Adventurer

Strength is power.

-8565. Defending Adventurer

Forbidden taboo.

-8566. Defending Adventurer

Real reality.

-8567. Defending Adventurer

IT technology.

-8568. Defending Adventurer

Why the double doubles.

-8569. Defending Adventurer

You too.

-8570. Defending Adventurer

I didn't understand IT technology for a second….

-8571. Defending Adventurer

Internet technology technology.

-8572. Defending Adventurer

Don't answer if you aren't sure it's right.

-8573. Defending Adventurer

Yeah, IT is information technology.

-8574. Defending Adventurer

Language is difficult.

-8575. Defending Adventurer

Yeah. I don't know if he used it on purpose.

-8576. Defending Adventurer

Don't use words that just make you sound cooler.

-8577. Defending Adventurer

Purupuru zenzenman!

-8578. Defending Adventurer

Stop it, that makes me laugh!

-8579. Defending Adventurer

The crimson grim reaper, I see.

-8580. Defending Adventurer

My recommendation is nasenschleim!

-8581. Defending Adventurer

That's cool.

-8582. Defending Adventurer

But tell us the meaning.

-8583. Defending Adventurer

Snot!

-8584. Defending Adventurer

And that's why we use German!

-8585. Defending Adventurer

lol.

-8586. Defending Adventurer

Oh, it's over.

-8587. Defending Adventurer

This is a terrible log.

-8588. Defending Adventurer

You can tell from the log that we've got plenty of leeway.

[Next Event] General Discussion Thread 112 [What is it?].

-1. Adventurer on a break

This is the general discussion thread.

Feel free to post whatever you like.

However, do follow the basic rules or the management will fly over.

No, seriously. At worst the entire thread will disappear, so behave.

Previous Thread: http://******

>>940 Next thread, please.

-653. Adventurer on a break

Princess calling ia ia!

-654. Adventurer on a break

What?

-655. Adventurer on a break

Ia! Ia!

-656. Adventurer on a break

You've been doing that for a while?

-657. Adventurer on a break

No, rather, uwaa….Byakhee.

-658. Adventurer on a break

A creepy thing caaaame!

-659. Adventurer on a break

Byakhee!?

-660. Adventurer on a break

The ia ia was chanting.

-661. Adventurer on a break

So it's summonable.

-662. Adventurer on a break

Looks like it.

-663. Adventurer on a break

It's almost bedtime, so we'll get information either before she goes to bed, or after waking up.

-664. Adventurer on a break

Information is on the progression board.

-665. Adventurer on a break

Because Princess is mostly doing progression or crafting.

-666. Adventurer on a break

Is it a vehicle? Looks better than buying a horse?

-667. Adventurer on a break

Except for its appearance.

-668. Adventurer on a break

Impossible for those with a fear of heights.

-669. Adventurer on a break

Oh, there's old man Ertz on the crafting board….

-670. Adventurer on a break

An item is needed. An alloy of silver and meteorite… hey. Where's the meteorite.

-671. Adventurer on a break

I haven't seen it yet.

-672. Adventurer on a break

Speaking of meteorite, it's probably the shooting star kind. I heard that there is a place in the Empire called Starfall Hill Lake.

-673. Adventurer on a break

Starfall (physical)?

-674. Adventurer on a break

I was recommended to avoid it, because it's dangerous.

-675. Adventurer on a break

Is it really physical?

-676. Adventurer on a break

Starfall Hill Lake. Sounds fantasy…

-677. Adventurer on a break

Do meteorites fall on the lake?

-678. Adventurer on a break

If it was a meteorite, it would be a crater, not a hill, right?

-679. Adventurer on a break

Certainly.

-680. Adventurer on a break

Starfall Hill Lake….I'll look into it.

-681. Adventurer on a break

I've been to the floating continent!

-682. Adventurer on a break

Seriously? Tell us about it.

-683. Adventurer on a break

It was heaven!

-684. Adventurer on a break

What do you mean….

-685. Adventurer on a break

Screenshots.

-686. Adventurer on a break

This is what I meant!

http://******

-687. Adventurer on a break

Heavens (messenger's) country, lol.

-688. Adventurer on a break

Ah…well, yeah. That's how it is in this world.

-689. Adventurer on a break

It's a different world, so isn't it natural that it has a different meaning?

-690. Adventurer on a break

The other world here would be the Afterworld or something.

-691. Adventurer on a break

There was also a demon world!

-692. Adventurer on a break

The devils had their own country too.

-693. Adventurer on a break

It seems that flying races have built a country on the floating continent.

The royal capital of Heaven is Gladheim, and the palace is Valhalla.

In the devil kingdom, the capital is Helheim and the palace is Pandemonium.

I think…those are harpies?

-694. Adventurer on a break

Gladheim, Helheim, Valhalla and Pandemonium.

-695. Adventurer on a break

Well…. Norse is about giants, not devils, so it doesn't fit?

-696. Adventurer on a break

In Paradise Lost, it's the city of hell, and about the greek demons…was it?

-697. Adventurer on a break

It's the palace though, not the capital? The home of the demons.

-698. Adventurer on a break

A palace where the demons hide.

-699. Adventurer on a break

Maybe.

-700. Adventurer on a break

The land of the fairies is Tir na Nog, so Celtic mythology.

Angels and devils are Norse mythology and pandemonium.

The starting point of the aquatic races is the underwater city of Atlantis.

The Medium is the Cthulhu mythos.

-701. Adventurer on a break

It's chaos.

-702. Adventurer on a break

That's how a game is.

-703. Adventurer on a break

According to a book, the divine dragon is called Da'at.

-704. Adventurer on a break

Da'at….?

-705. Adventurer on a break

The ancient dragons are Gevurah (red), Chesed (blue), Netzach (green), Tiferet (yellow), Keter (white), and Binah (black), apparently six of them, for the six attributes.

-706. Adventurer on a break

The Tree of Life. I know this one!

-707. Adventurer on a break

Let's see…what's missing?

-708. Adventurer on a break

Chokmah is grey, Yesod is purple…. What's after that?

-709. Adventurer on a break

Hod was orange?

-710. Adventurer on a break

The Tree of Life, Ein, Ein Sof and Ohr Ein Sof.

-711. Adventurer on a break

So the ones who don't have a matching attribute are missing.

-712. Adventurer on a break

Grey has Stellura-sama.

-713. Adventurer on a break

Orange and purple are impossible, and the Ein line is nothing, infinity and infinite light.

-714. Adventurer on a break

The divine dragon and ancient dragons are using the same name system….

-715. Adventurer on a break

Maybe. It's possible he's not dead….

-716. Adventurer on a break

It will come back, like a phoenix.

-717. Adventurer on a break

Don't stop dreaming!

-718. Adventurer on a break

By the way, the golems in this world can fire beams.

-719. Adventurer on a break

What? Golems can shoot beams?

-720. Adventurer on a break

Don't your golems shoot beams?

-721. Adventurer on a break

Don't your golems shoot beams….?

-722. Adventurer on a break

Golem beam! It's dangerous if it hits.

-723. Adventurer on a break

One scene, I see.

-724. Adventurer on a break

What spirit of fate is that?

-725. Adventurer on a break

There is Cthulhu here, so it coming from that is not so strange.

-726. Adventurer on a break

How does it work in this game?

-727. Adventurer on a break

It's rather strong, but it takes all your MP and you can't move for a while.

-728. Adventurer on a break

It's like firing a pillar until all your MP is gone. While firing, it even deflects attacks, so it's seriously romantic.

-729. Adventurer on a break

Seriously, golem….

-730. Adventurer on a break

Apparently the beam was unlocked as a race skill at 40.

-731. Adventurer on a break

In other words, the enemies will also use it from 40.

-732. Adventurer on a break

What happens if it's an enemy? Is it safe for a magical creature to use up all their magic?

-733. Adventurer on a break

It's okay, no problem.

-734. Adventurer on a break

It's not okay, it's a big problem.

-735. Adventurer on a break

Which is it?

-736. Adventurer on a break

I don't know!

-737. Adventurer on a break

They don't shoot at you in the upper levels of the north-east cave dungeon, at least.

-738. Adventurer on a break

But it's possible they do in the lower levels.

-739. Adventurer on a break

In the cave dungeon, they'll start blasting at you from level 45.

-740. Adventurer on a break

Seriously.

-741. Adventurer on a break

They're all golem types and they're all firing beams, so it was hell because it's a cave.

-742. Adventurer on a break

That's lol.

-743. Adventurer on a break

The saving grace is that there are fewer spawning than in the upper floors.

-744. Adventurer on a break

From what floor?

-745. Adventurer on a break

Rarely on the fourth. Often from the fifth.

-746. adventurer on a break

I see, thank you.

-747. Adventurer on a break

Sure

[Today too] General Crafting Thread 110 [Making Things].

-1. Anonymous Craftsman

This is the general production chat thread.

This is the place for crafting related conversations.

You can also check out the individual boards for each production skill.

Previous thread: http: //*****

Smithing: http: //*****

Woodcraft: http: //*****

Sewing: http: // *****

… etc

>>940 Next thread, please!

-417. Anonymous Craftsman

Umu… can't do gimmicks…

-418. Anonymous Craftsman

Can't do them. There's definitely something missing….

-419. Anonymous Craftsman

I can't even make a magic gun. I don't know how to make it in the first place.

-420. Anonymous Craftsman

I don't know if it's a lack of skills, equipment or items.

-421. Anonymous Craftsman

I wonder if there's a blueprint….?

-422. Anonymous Craftsman

I can't even make a bellows sword. I don't know how the mechanism works.

-423. Anonymous Craftsman

I'm pretty sure I don't have enough skills or blueprints.

-424. Anonymous Craftsman

Maybe try a different approach? That thing Princess uses is magic-based in the first place, isn't it?

-425. Anonymous Craftsman

Athame. She said it was a magic catalyst.

-426. Anonymous Craftsman

Can't you use a wand to extend your magic power like a whip?

-427. Anonymous Craftsman

I feel like it's possible, but…

-428. Anonymous Craftsman

You can extend your magic, but it's not practical.

-429. Anonymous Craftsman

Something is needed after all…..

-430. Anastasia

Hello. It's not a method for making them, but I've heard a bit about magic guns. I could tell Shirabesuki-san directly, but it's fine to put it here.

-431. Anonymous Craftsman

Oh, what is it?

-432. Anonymous Craftsman

Shirabesuki, so this is something worth putting on the wiki.

-433. Anastasia

>>430 What a magic gun is.

A long-range weapon developed by the technical races such as Mi-go and Yith as a defence for the magically impaired.

By storing energy in a cartridge when you can afford it, you can use it in battle.

By striking the cartridge with a hammer, it is explosively activated and flies forward.

The cartridge is the embodiment of magic power. The used cartridge will already begin to disperse as soon as they are ejected and disappear by the time they hit the ground.

A problem was discovered after development. If it is completely dependent on the cartridge, it will run out of power against stronger enemies. It's no good for something meant to be a defence system to become useless during a battle.

Therefore, the system was improved to allow the use of magic directly as ammunition, and for the cartridges to provide a power enhancement to the users body.

The defence system that came from that…. which the armoured types use, can use both energy and cartridges as ammunition.

-434. Anonymous Craftsman

Eh….. I don't think I could make that.

-435. Anonymous Craftsman

Isn't this currently impossible?

-436. Anonymous Craftsman

Using cartridges filled with magic power for a temporary enhancement… Lyrical…..

-437. Anonymous Craftsman

>>436. Don't say any more!

-438. Anonymous Craftsman

Ancient Bel….

-439. Anonymous Craftsman

>>438. I thought about it, but I stopped!

-440. Anonymous Craftsman

That system is certainly good.

-441. Anonymous Craftsman

However, if the user is no good, then it's just a self-destruct system.

-442. Anonymous Craftsman

Well, the magic power is temporarily amplified. If you can't control it, it'll explode.

-443. Anastasia

I don't know if it would cause an outburst in this game. They're craftsmen. They didn't tell me how to make them.

-444. Anonymous Craftsman

From the description of the magic gun, it seems impossible to make one…

-445. Anonymous Craftsman

By the way, what is the embodiment of magic?

-446. Anonymous Craftsman

Weeell, it is embodying magic power.

-447. Anonymous Craftsman

Oh, stop talking like a dictionary.

-448. Anonymous Craftsman

I laughed at that dictionary like reply.

-449. Anonymous Craftsman

Sometimes there's a completely useless explanation.

-450. Anonymous Craftsman

I know what you mean.

-451. Anastasia

The [Ephemeral Doll] of «Necromantic Secrets» says that summoning a corpse is 『embodiment summoning』. In other words, it seems to be a technique to reproduce a physical object using magic power.

-452. Anonymous Craftsman

Wow! I guess that's a pretty advanced technique.

-453. Anonymous Craftsman

Rather than filling a cartridge, it's more like the cartridge is a mass of magic power itself.

The magic power is hardened into a cartridge and then struck with a hammer to produce additional energy. Because it's magic, the rest of the energy dissipates after use.

-454. Anastasia.

That sounds right.

-455. Shirabesuki

I'll put it all together!

-466. Anonymous Craftsman

The real pervert.

-457. Shirabesuki

A real pervert.

-458. Anonymous Craftsman

That's right, perverts.

-459. Anonymous Craftsman

A bunch of perverts.

Anyway, if it is using magic, do you think it would be «Magic Ability» or «Alchemy»?

-460. Anonymous Craftsman

I guess…if there is such a thing…magical alchemy?

-461. Anonymous Craftsman

It could be derived from «Blacksmith» and «Alchemy».

-462. Anonymous Craftsman

I can't say it's impossible…

-463. Anonymous Craftsman

«Super-Class Magic Ability» might be needed too.

-464. Anonymous Craftsman

That's probably the main source of magic manipulation.

-465. Anonymous Craftsman

I wonder what would happen if we made a real variable mechanism with springs and stuff?

-466. Anonymous Craftsman

Don't you know? It would be huge.

-467. Anonymous Craftsman

If you're using it to hit monsters, making it smaller means it is more durable…..

-468. Anonymous Craftsman

Ah, my ballistic knife was done, you know?

-469. Anonymous Craftsman

Seriously? Spetsnaz is here.

-470. Anonymous Craftsman

It can be used with «Dagger» and «Throwing». It's romantic, but frankly useless.

-471. Anonymous Craftsman

Sad.

-472. Anonymous Craftsman

You have to go pick up the blade. It's better to just use a throwing knife from the beginning.

-473. Anonymous Craftsman

Rather than PvE, it's for PvP.

-474. Anonymous Craftsman

It's definitely a dark weapon. What about a spare blade like a magazine?

-475. Anonymous Craftsman

I can think of a few things, but why take it a step further? It's a pain regardless.

-476. Anonymous Craftsman

Well… yeah. I'd rather use a throwing knife.

-477. Anonymous Craftsman

Romanticism and practicality are two different things…

-478. Anonymous Craftsman

Why not carry a bunch of ballistic knives? It would be an advantage to launch them without the throwing motion.

-479. Anonymous Craftsman

It is possible, but the problem is that it is much more expensive than a throwing knife.

-480. Anonymous Craftsman

I'm sure there are people out there who would love it, so there should be some demand?

-481. Anonymous Craftsman

I want one!

-482. Anonymous Craftsman

You see.

-483. Anonymous Craftsman

What are the specs?

-484. Anonymous Craftsman

A cylindrical hilt and a cylindrical scabbard for loading. A launchable blade. The blade is based on a throwing knife and is made of lytium. The rest is haltium.

-485. Anonymous Craftsman

Lyttium. It's light. The other parts are more durable.

-486. Anonymous Craftsman

The cost is about 10,000?

-487. Anonymous Craftsman

The material itself is good, but it's a derivative of a dagger.

I'd say 6-8 for the set, 2-3 for the blade alone.

-488. Anonymous Craftsman

Isn't the blade too much?

-489. Anonymous Craftsman

That's why I said it's just romantic. It's just a dagger that can be thrown.

-490. Anonymous Craftsman

A dagger when held….ah.

-491. Anonymous Craftsman

So it uses the materials of a dagger, not a throwing knife….

-492. Anonymous Craftsman

That's what I'm saying. If I could devise a way to treat the blade as a throwing knife…maybe.

-493. Ertz

Are you forging the blades one at a time?

-494. Anonymous Craftsman

Currently, yeah. I'm thinking of trying casting, but will it make a difference?

-495. Ertz

It will change. If it's meant for throwing, you should. Well, you'll need to decide on a formula for the casting.

-496. Anonymous Craftsman

I'll start by casting the ballistic knife.

-497. Ertz

Oh, good luck with that.

-498. Anonymous Craftsman

I'll do it!

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